The ring rolls on its own, the music sets the beat, and everything on the track moves with it. Every level has its own jump sound and ends with a boss. Crystals go into your wallet and buy skins, trails, auras and weapons.
A track that never ends, freshly rolled every time. The speed keeps rising, a new danger tier arrives every 220 meters, the world changes with its music, and a boss waits every 600 meters. Crystals plus one bonus crystal per 25 meters go into your wallet.
Two rings, one device, the same endless track. Whoever gets further wins.
Everyone with the same room code races the same track and sees each other live as ghosts.
Every slot rolls its rarity with the odds shown. The glow while the box shakes always matches the best item inside. Crystals only, never real money.
Every monster you defeat gives 1 or 2 XP, and every finished level or endless run adds a completion bonus. XP is paid out when the run counts as finished.
Played only with crystals earned in the game, never real money. The wheel spins free once a day.